It seems Ernest Adams has a book list ‘for everyone in the game industry’.

I’m happy to say I’ve read some, own some more (which I’ve been meaning to read for a while now) and have studied at least one of them during my MA course here at UWE.

I find it particularly interesting because a lot of game developers I’ve met have been at best complacent about academia, with a handful even somewhat disparaging.

Good to know there are some out there with an open mind. And perhaps now that an industry vet has spoken out about it others will find themselves reading more broadly, which can only be a good thing.

2 thoughts on “Booklist

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