Content. Is. Bad.

I’ve just read an interview (from January) with Chris Delay from Introversion, the makers of Darwinia and Uplink, both of which I really enjoyed. They talk about their new game, Defcon, and about their development process in general which sounds very refreshing and exciting.

Advertisements

Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out / Change )

Twitter picture

You are commenting using your Twitter account. Log Out / Change )

Facebook photo

You are commenting using your Facebook account. Log Out / Change )

Google+ photo

You are commenting using your Google+ account. Log Out / Change )

Connecting to %s